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Distance Driver — Overstable

Dynamic Discs Raider

Dynamic Discs

An overstable distance driver that finishes forward instead of diving, built to hold up at any power level.

Flight numbers
13.0
Speed
5.0
Glide
-0.5
Turn
3.0
Fade
Understable Stable Overstable
Based on turn + fade. Actual flight shifts with arm speed and conditions.
The Dynamic Discs Raider is an overstable distance driver that sits between the Trespass and the Enforcer in stability. Dynamic Discs highlights that it finishes forward rather than diving at the end of its flight, which is what separates it from more abrupt overstable drivers. That forward finish means the Raider keeps covering ground through the end of the flight instead of dumping out early. It works for overstable distance shots, max-distance drives, and headwind lines, and many players carry more than one in different stages of wear to cover a range of shot shapes. Dynamic Discs positions it as a driver for all skill levels. Players with slower arm speeds tend to gain distance over more overstable drivers like the Enforcer or Defender, while faster arms use it as a workhorse.

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Common questions

Is the Dynamic Discs Raider good for slower arm speeds?
Dynamic Discs says players with slower arm speeds will get more distance from the Raider than from more overstable drivers like the Enforcer or Defender, because it finishes forward rather than diving.
What is the difference between the Raider and the Trespass?
The Raider is the faster of the two and sits slightly less overstable than the Trespass at the finish, carrying forward instead of dumping. The Trespass has a more pronounced finishing fade.
What is the Raider good for?
Overstable distance drives, max-distance throws, and headwind shots. It is also a common disc to carry in multiples at different wear levels to cover several shot shapes.